Acquisition
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Galaxy Gaming has unveiled a strengthening of its relationship with the University of Nevada, Las Vegas after announcing the acquisition of Baccarat Fightback from first-year master’s student Tiange Xu.

The move comes after the game recorded a strong performance at the 2019 UNLV Gaming Innovation Showcase, a showing which the Las Vegas headquartered firm states set the stage for the title “to make a big splash on the Baccarat scene and the gaming industry”.

“UNLV continues to be an invaluable resource and partner for us,” said Todd Cravens, Galaxy Gaming’s president and CEO. “Baccarat Fightback and Tiange are the latest examples of the innovation and talent that we have come to expect. 

“We’re looking forward to introducing Baccarat Fightback in Q4, in both felt and ETG/igaming spaces, and are excited to give players the opportunity to enjoy this groundbreaking game.”

Baccarat Fightback is said to feature a “never-before-seen feature” that enhances the whole look and feel while leaving the base game untouched. 

This acquisition boosts Galaxy’s portfolio of Asian-style offerings and adds to the growing list of cross-platform content for igaming and traditional land-based venues.   

Xu, Baccarat Fightback’s creator, also holds a bachelor’s degree in hospitality and casino management from the University of Macau. Prior to his studies at UNLV, he worked in the casino industry in Macau, Cambodia, and the Northern Mariana Islands. 

“Thanks to the UNLV Center for Gaming Innovation and Galaxy Gaming, my dream has come true. When I went to a casino for the first time, I told myself I wanted to have my own game on the floor one day,” Xu commented.

“Now, that is going to happen. Baccarat Fightback introduces a new way of playing Baccarat, bringing more fun and excitement to players. I firmly believe it will stand out among other Baccarat variants.”